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Forgotten Ruins -

(In development)

 

Genre: 3D Puzzle/Platformer

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Task role - Design, programming & 3D modeling

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Goal: To solve challenging puzzles using the various hidden artifacts. Discovering how they can be used to manipulate the environment allows the player to progress deeper into the ruins.

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Language: C#

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Software tools used - Unity 3D, Blender

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Description | 

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Forgotten Ruins is an adaption of a previous project, I developed where I decided to utilise my skills with low poly modeling as creating highly detailed assets was holding me back developing the project. This project is still in its prototype phase, but I'm really excited to drive this project further to create a fun and challenging experience.  

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